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During the keynote where the iPhone OS 4 was presented, renamed iOS 4, Steve JObs affirmed that the new firmware would be available for the iPhone and iPod Touch during Summer, while for the iPad it would be needed to wait until Fall.
Apple has communicated, however, that the first iAD interactive ads will not be reaching the iPad before the first release of iOS 4 for that device, scheduled for November. The new APIs introduced on the iOS 4 are indeed necessary in order to manage the iAd platform. So more likely, no iOS 4 on the iPad until November.
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According to a well-informed source that contacted MacBidouille, Apple would have the intention of changing the name for the company’s Operating System for computers, following what was done with iOS 4. The final decision wasn’t taken, so this is a rumor, for now, but it would seem that Apple is pondering about the new name for the Mac OS X. The general idea would be to follow the same line that was taken with the iPhone OS: using the name iOS for all Apple’s different OSes.
Some of the oldest Mac fans would probably not be happy with the name change, but making a more universal name for different platforms would help in identifying the brand and keep a certain sense of unity among the various products.
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First, some users complained about yellow stains on the Retina Display on their new iPhone 4. Then, many users detected a poor reception on their iPhone 4 when the device is held in hand, and the latest bug reported was with the photocamera.
According to a topic on the Apple forum, a group of users is complaining about the photocamera not working properly. According to them, the phone hangs upon opening the photocamera application or any app connected to it, and only the shot animation is seen. No other buttons seem to work. Rebooting and restoring the phone, as it was advised on the forum, doesn’t seem to bring any enhancement in most of the cases.
The video below shows the bug in question. Before thinking of replacing your iPhone 4, it’s better to wait for Apple’s official response.
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The first benchmarks for the iPhone 4 demonstrate, as it was to be expected, that the performances are higher than the iPhone 3Gs but still inferior to the iPad. Even though both devices feature the new Apple A4 processor, the iPad works with a superior resolution (1024 x 760 against 960 x 640 pixels for the iPhone 4) and deal with only 256 MB RAM against 512 MB available for the iPhone 4.
Apple hasn’t revealed the clock frequency on the iPhone 4’s processor, and even the benchmarks cannot figure it out, but it should be slightly inferior than the iPad (1Ghz) in order to avoid overheating and allow the battery to live longer.
However, the tests were done with the iPhone 3GS and iPhone 4 using the iOS4, while the iPad still has the 3.2. The Geekbench 2 application registers a score of 354 for the iPhone 4 and 270 for the iPhone 3Gs, while Benchtest gives a score of 2298 to the iPhone 3GS, 2514 to the iPhone 4 and 3.367 to the iPad.
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Some people have managed to receive their iPhone 4 earlier than expected in the USA, and now on YouTube we can find the first unboxing videos. It seems that those deliveries were done by mistake; indeed, some of those lucky customers haven’t managed to activate the device because the service will only be available from tomorrow on.
The package seems to be the same as usual: the Iphone, headphones with microphone included, USB cable, power supply and a small manual. We’ll leave you to the videos now, enjoy!
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Apple has released iOS 4 today. The new OS is the most advanced from all the previous ones developed by Apple: 1500 new APIs for developers and more than 100 features for the final users. The multitasking is definitely one of the most important new features.
The iOS 4 is compatible with the iPhone 4, and also the iPhone 3G and second-generation of iPod Touch, but in these two cases, some features are unavailable. The installation of iOS 4 requires the version 9.2 of iTunes. Here are the links for the downloads for the different versions of devices:
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It seems that the fear from some users have been put at ease, at least for now: Apple has officially confirmed that during a FaceTime conversation, the call time isn’t used. It was a reasonable doubt: thanks to the fluidity with which the transition from a normal call to a FaceTime call is done, it could have been assumed that the audio would keep on resorting to the normal phone call, just adding the video influx on top of it. But Apple has confirmed that the voice call ends in the moment that the FaceTime call starts, and that the whole process is done through the WiFi.
Thus, it seems that the audio/video quality from the FaceTime calls will push users to resort more and more to videocalls, also thanks to the simple procedures in order to actually start a FaceTime call. It was to be expected that the FaceTime calls would be completely free, also because for now they’re restricted to the WiFi connection only. It might change once Apple comes to specific agreements in order to offer the service also based on the 3G networks.
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iFixit hasn’t yet disassembled the new iPhone 4 as it’s not out in the market yet, and no one was yet capable of checking what the Apple A4 processor can do, but it’s almost sure that the iPhone 4 will feature 512 MB RAM, twice more as the 3GS and the iPad. Apple usually doesn’t reveal these technical specifications, but in this case the information was almost confirmed during the session number 147 on the WWDC 2010.
The iPhone 3G features 128 MB, the 3GS 256 MB, so the logical evolution for the iPhone 4 is 512MB of RAM, enough to fully enjoy the potential of the new hardware and be a proper competition to the other smartphones in the market. Also, one of the reasons why the iMovie application will only be available for iPhone 4 could be exactly the need of more RAM in order to manage the video editing with special effects.
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The pre-orders for the iPhone 4 in the USA and some European countries started yesterday, and today Apple has declared to have received more than 600.000 pre-orders in one single day.
Exactly for this overwhelming request, the company apologizes for some problems found in the online pre-order system. The same thing happened during the iPhone 3GS launch, perhaps even more serious and longer back in the day.
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Published on June 16, 2010 · Filed under: Mac Mini;No Comments
With a surprise move, Apple released the new Mac Mini yesterday. This is perhaps the most important update for the Mac Mini since its launch. The new features are many, and they start with the design: The Mac Mini now has an unibody case in alluminum, visibly smaller than the predecessor (only 3.6cm tall).
It features an Intel Core 2 Duo with 2.4Ghz or 2.66Gzh and 2GB of DDR3 SDRAM (1600Mhz) with the possibility of expanding up to 8 GB. The HDD features either 320 GB or 500 GB. The SuperDrive with double-layer support remains. News also for the graphic chip: an nVIDIA GeForce 320M with 256MB of shared DDR3 SDRAM with a mini DisplayPort output, with support to resolutions up to 2560 x 1600 and an HDMI output, with support to resolutions up to 1920 x 1200 (the package also offers an HDMI-DVI adapter).
The audio connections are the two usual Mini-jacks, one output, and one input, that support the iPhone headphones with microphone and remote control. The HDMI port also works as a multichannel audio output. The connections also preview a FireWire 800, four USB 2.0 and a SD card slot, as seen in the image below.
The new Mac Mini weighs only 1.37kg, but with the update, came also a price increase: the new Mac Mini now costs $699 + taxes (local costs might vary), and it’s already available at the Apple Stores online.








